![]() ![]() Everything is really just felt so perfectly paced with the action escalating to a clusterfuck of necromorphs slashing and gnawing at you, extended spaces of calm or a puzzle as areas of safety, and eventually a extremely gratifying moment of awesome as you fly-fly with rocket boots though space to the next objective.īut in the end Dead Space 2 does not forget its survival horror roots because it is a grueling uphill slog to the finish that will punish the player no matter what difficulty they are on. The entire game is paced as an action game a la the Uncharted series where each chapter leads into the next through a rollercoaster of action, traveling, quick puzzles and/or calm segments. The Pulse Riffle can cut down swarms in a flash, while a javelin can basically one shot a kite or fetus necromorph, and the force gun quickly became my secondary shotgun/tornado launcher. This time around though the Plasma Cutter isn’t always the best case weapon because each weapon is more than capable of handeling some dismemberment business, and for some enemies they’re the most effective way to go. At the same time Isaac has some improved standby tools and new more military based weapons to utilize. There are more necromorphs coming at you and there are even whole new kinds including a spitter, some swarm mentality based necromorphs, and an even faster rusher who can retain enough momentum to tackle you even after you’ve cut off its legs. ![]() Everything feels faster which makes Dead Space 2 a better action game, which is a route the game whole heartedly goes down. Isaac aims faster, moves faster, and all of Isaac’s health and stasis consumables are attached to a hot key when he isn’t aiming. Now I thought the combat in Dead Space was extremely good and put a whole new spin on the killing zombies formula but then Dead Space 2 has gone made it even tighter. Those fears have been silenced by the absolutely exceptional quality of Dead Space 2 its everything great about Dead Space made even better. ![]() Plasma Cutter replica…actually a 6.5 x 4.5 inch piece of plastic made in MexicoĪt the end of my Dead Space post I posited my fears that Dead Space 2 would actually become an action oriented 3rd person shooter. ![]()
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